AI Insights · Timothy · July 2022
Top 5 Casual Games on Android in Tunisia - Q2 2022
Explore the performance of the top 5 casual games on Android in Tunisia during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 casual games on the Android platform in Tunisia showcased varying trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers an insightful look into the performance of these popular games.
Match Masters - PvP Match 3 from Candivore saw its weekly revenue fluctuate, peaking at around $392 in early June. Weekly downloads were highest at 993 in early April but showed a declining trend towards the end of the quarter, finishing with 355 downloads. The game's weekly active users started at 7.4K in late March and saw a slight decline, ending the quarter at approximately 6.8K.
8 Ball Pool, published by Miniclip.com, experienced a peak in weekly downloads at over 16K in mid-April, before tapering off to about 10.7K by the end of June. Revenue figures for the game were inconsistent, with the highest weekly revenue of $188 occurring twice, once in late March and again in late May. The game maintained a strong presence with weekly active users hovering around 170K to 180K throughout the quarter.
Gardenscapes by Playrix demonstrated a steady increase in weekly revenue, reaching a high of $150 at the end of May. Weekly downloads saw a significant spike, peaking at 5.3K in early May, but generally declined to about 1.3K by the end of June. Active users also showed fluctuating patterns, starting at 7.7K in late March and ending at approximately 9K by the end of the quarter.
Candy Crush Saga from King saw consistent weekly downloads, peaking at over 10.7K in late April. Revenue varied throughout the quarter, with the highest weekly revenue of $127 recorded at the end of May. The game maintained a high engagement rate, with weekly active users ranging from 188K to over 211K.
Township, another title from Playrix, displayed a peak in weekly downloads at 3.7K in early May, before settling around 2.5K by the end of June. Revenue figures showed a steady peak at $169 in late April and early May. Active users for Township varied, starting at about 11.2K in late March and ending at around 14.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.